Jürgen Riegel, Werner Mayer, Yorik van HavreĬAD,FEA with Calculix, Python Scripting, parametric design, Robot Simulation, CAM, BIM, Import and ExportĪnimation, Modeling, Lighting, Render, Fabrication, Set DesignĢD/3D Modeling, Computer Aided Design, Automatic drawing generation, BIM, Animation, HELiOS PDM integration, API scriptingĪnimation, Lighting, Modeling, Visual 3D EffectsĪnimation, Film and Television Previz, Videogame Asset Creation, Lighting, Visual 3D Effects
Modeling, Computer Aided Design, Rapid Prototyping, 3D PrintingĪnimation, Lighting, Rendering, Film, Television, Visual 3D Effects Modeling, Computer Aided Design, Animation Mozilla FireFox, Google Chrome, Microsoft Internet Explorer Mac OS X, Microsoft Windows, Amiga OS Īnimation, Lighting, Modeling, Visual 3D Effects, Rendering, Simulation Microsoft Windows, Mac OS X, Linux, BSD, Solaris, AmigaOS 4, MorphOSĢD/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing Modeling, Animation (Video Games and Movies), FX Simulations, Lighting, RenderingĢD Computer Aided Design, 3D Modeling, Basic Rendering, Rudimentary Animation (of Camera, not objects) This table compares elements of notable software that is currently available, based on the raw software without the inclusion of additional plugins.
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # along with this program if not, write to the Free Software Foundation, # You should have received a copy of the GNU General Public License # GNU General Public License for more details. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # but WITHOUT ANY WARRANTY without even the implied warranty of # This program is distributed in the hope that it will be useful, # of the License, or (at your option) any later version. # as published by the Free Software Foundation either version 2 # modify it under the terms of the GNU General Public License # This program is free software you can redistribute it and/or The FlightGear community for their help in testing and feedback for development Rene Negree for his help with the importer, tips on the texture mapping and materials and user settings saving Willian P Gerano for his original work (the very first version of this script was a port of his original work) The Blender team: ( ) for such a fine piece of software I want to have an option to overwrite, or to prompt the operator if they want to overwrite textures on an export Visible - this doesn't work, but is in the plan * There's an option "Export Render Layer" - ie, only export what's currently That you can see (ie, in the render scene), then select all those items andĬheck the "Selection Only" option on the export dialog. Defaultīehaviour is to export everything, if you want to only export those items * It will either export everything, or everything that's selected. Go to File->Import->AC3D (.ac), select a file and let it do the work You'll need to enable the script in the user preferences window after installing it - open the user preferences window (File->User Preferences or Ctrl-Alt-U) and then go to the Add-on tab, click the button for Import-Export and then check the box on the right of "Import-Export: AC3D (.ac)" I can't see it in the import/export menu! There's an alternative location you can drop it, at ~/.blender/2.6/scripts/addons (linux) or the equivalent windows user profile location. Open the blender/2.6/scripts/addons folder, then pull the io_scene_ac3d folder into the addons folder of blender. Yes, this is mainly a port of those files to enable the import/export of. It's a few python scripts to import/export AC3D data into and out of Blender 2.6īecause in the migration from 2.4X to 2.5, it lost AC3D support.