I'm really not enjoying this build and hoping to hell it gets better. I'm level 66 at the moment and following this build, with all gems and levels per listed levels. The only part of this node that matters is the multiplier to Fire Damage Over Time. Gives bonus life regen per Endurance Charge and increases our Maximum Endurance Charge limit by 1. 3rd Two Points - Valako, Storm's Embrace. It also gives us bonus damage per Endurance Charge. It gives a good chance to get an Endurance Charge whenever we use a Fire Skill, which cast automatically. 2nd Two Points - Tawhoa, Forest's Strength. You'll need 135% minimum for end game and Purity of Fire will take care of the rest :).) (This node is essential for running RF as early as possible without needing any items.) You can get ignited, but the ignite damage won't harm you (it does not affect how RF burns you). You get lots more life regen if you've been hit by physical or fire damage from an enemy (not your RF). 1st Two Points - Tasalio, Cleansing Water. You can spend your points in any order you like. (Redoing the same lab will not reward you with more ascendancy points if you've already completed it.) There are four labs for a total of 8 points. Good luck! Upon completion Choose Chieftain. Once you have completed all 6 of the first set of trails, you'll get to attempt your first Labyrinth (lab). Starting in Act 3 you'll see their value. As you go through the game you'll come across Trials of Ascendancy.